


Mono: Crash on "(KERNELBASE) RaiseException" when reloading Mono assemblies for play mode Mobile Graphics: Player crashing when connecting external Display via USB-C port Mobile: Using TouchScreenKeyboard.Open with a non-empty placeholder multiple times causes the app to crash Metal: Performance in Game View is significantly impacted by Gfx.WaitForPresentOnGfxThread when a second monitor is connected

Linux: Linux Editor crashes at "_XFreeX11XCBStructure" when loading tutorials Linux: InputSystem's Mouse delta values do not change when the Cursor lockState is set to Locked Linux: Crash on DisableSubMenu when double clicking to close a context menu IMGUI: Editor's Toolbar is sometimes replaced by a white bar when opening any Scene Global Illumination: Probes lose their lighting data after entering Play mode when Baked and Realtime GI are enabled Global Illumination: Fatal Error when closing the Editor while Generating Lighting Global Illumination: Crash while sculpting Terrain and Baking Lightmaps Release notes Known Issues in 2020.3.16f1Īsset Importers: Editor crashes on UnityEditor.Unsupported:IsDestroyScriptableObject when applying changes to a custom assetĪsset Importers: Second Unity instance in Activity Monitor is "not responding” after importing.Īudio: Crash on AudioMixer_CUSTOM_FindSnapshot when passing null as an argument to FindSnapshot()Ĭustomer QA Onboarding: Unity does not execute code weavers when the project is opened for the first time
